Hey, I really enjoyed your game. Was pretty nice to see another tower defense + pinball mechanics together (as we did one kinda similar) . I've reached wave 8 in my 3° try!
Do you have any plans to update this project? I would love to give some feedback!
Currently I don't have any plans to update this project mostly because I've been working on a different game, but another reason is because I couldn't think of a way to expand this into an actual game.
The biggest problem for me was the balance issue of the game not getting any harder towards the end, but rather getting easier as you get to place more towers to hit.
It was ironic to see the game being the hardest to play in the initial stage of the game.
I could choose to simply buff the enemies' health, but that didn't seem like a good enough solution to me and I wasn't able to think of a way to solve it, so I kind of lost hope on the game's mechanic of having to hit a tower with the ball to activate it.
I think that you got a concept for a great game, however there are some things that I'd like to see changed. some smaller things: -healing between stages would be really good. I lost 4hp on 1st stage and never recovered any -different color for balls from the tank, so it's easier to track them -ability to change bumper keys. z and / are certainly interesting, but an option to change it would be nice some bigger things: -ability to add some bumpers that don't do anything other than rebounce the ball would be really nice. They probably shouldn't count into the main limit though -1 ball for the most time is... fine, but the game is definetely more enjoyable with more balls on the board. My solution for this is simple: 2 balls, spawning on different sides. It would require bigger respawn time and less damage, but I think that the game would benefit from that change
balancing also could be slightly changed, but the most important thing is the game feel. I really enjoyed my time with the game, and I would be glad if any of the features listed above were added. I will be definetely waiting for any updates
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Hey, I really enjoyed your game. Was pretty nice to see another tower defense + pinball mechanics together (as we did one kinda similar) . I've reached wave 8 in my 3° try!
Do you have any plans to update this project? I would love to give some feedback!
I'm glad you enjoyed playing the game :)
Currently I don't have any plans to update this project mostly because I've been working on a different game, but another reason is because I couldn't think of a way to expand this into an actual game.
The biggest problem for me was the balance issue of the game not getting any harder towards the end, but rather getting easier as you get to place more towers to hit.
It was ironic to see the game being the hardest to play in the initial stage of the game.
I could choose to simply buff the enemies' health, but that didn't seem like a good enough solution to me and I wasn't able to think of a way to solve it, so I kind of lost hope on the game's mechanic of having to hit a tower with the ball to activate it.
I think that you got a concept for a great game, however there are some things that I'd like to see changed.
some smaller things:
-healing between stages would be really good. I lost 4hp on 1st stage and never recovered any
-different color for balls from the tank, so it's easier to track them
-ability to change bumper keys. z and / are certainly interesting, but an option to change it would be nice
some bigger things:
-ability to add some bumpers that don't do anything other than rebounce the ball would be really nice. They probably shouldn't count into the main limit though
-1 ball for the most time is... fine, but the game is definetely more enjoyable with more balls on the board. My solution for this is simple: 2 balls, spawning on different sides. It would require bigger respawn time and less damage, but I think that the game would benefit from that change
balancing also could be slightly changed, but the most important thing is the game feel. I really enjoyed my time with the game, and I would be glad if any of the features listed above were added. I will be definetely waiting for any updates
I really appreciate the detailed feedback! I'll definitely consider those when I get the chance to update the game in the future :)
clever mash-up. tweak the balance and add a fullscreen button? :)
Thank you :)